What was the aim of the game Dragonquest?
What was the aim of the game Dragonquest?
The aim of the virtual-reality game Dragonquest was to rescue Princess Aurora, who was held captive in a castle, and to protect her from a fierce dragon guarding the place. The player had to complete this mission successfully in order to clear that level of the game.
Marking Scheme
- 12 marks for rescue objective.
Hint
Medieval rescue theme.
Quick Oral Answer
The goal was to save the princess from a dragon.
Analysis & Explanation
In Virtually True, Michael uses a virtual-reality game called Dragonquest as part of his exploration linked to his father John's secret experiments.
Concept
- The game's storyline requires the player to rescue Princess Aurora, who is held captive in a castle guarded by a dragon.
- Michael must protect her and complete this mission to clear the level.
Common mistakes
- Do not confuse Dragonquest's fictional in-game aim (the rescue mission) with the real-life reason Michael uses the VR system — the question asks specifically about the game's objective.
Real-world
- Rescue/quest-based objectives are common in adventure video games, reflecting how game design borrows classic hero-narrative structures to engage players.
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Frequently Asked Questions
How many marks does this question carry in CBSE Class 10 English (Communicative) 2017?
This question carries 2 marks in the CBSE Class 10 English (Communicative) 2017 examination.
Which chapter does this question come from in English (Communicative)?
This question is from the chapter "Virtually True" in the CBSE Class 10 English (Communicative) syllabus.
What topic does this question cover in English (Communicative)?
This question covers the topic "Plot Details" from CBSE Class 10 English (Communicative).
What type of question is this in the CBSE Class 10 English (Communicative) 2017 paper?
This is a Short Answer question from Section C in the CBSE Class 10 English (Communicative) 2017 paper.