The length of the perpendicular drawn from the point on the line is
The length of the perpendicular drawn from the point on the line is
Options
Correct option: (C)
The line is the x-axis, direction , through the origin. The foot of perpendicular from onto this line is . The distance is = .
Marking Scheme
- 11 mark: awarded only for selecting option (C) ; no partial credit.
Hint
Recognize as the x-axis; the foot of perpendicular from is simply , then apply the distance formula.
Quick Oral Answer
The line is the x-axis, so the foot of perpendicular from is ; the distance is .
Analysis & Explanation
Concept: Foot of perpendicular and distance formula in 3D coordinate geometry.
The given line has direction ratios and passes through the origin — this is simply the x-axis. Any general point on this line is . The foot of the perpendicular from is found by projecting OP onto the direction vector: . So the foot is .
The perpendicular distance .
Why the distractors fail:
- (A) 2 is simply the x-coordinate of the point/foot, not the actual 3D distance — a common error of stopping at the projection value instead of computing the full distance.
- (B) 5 picks out just the y-coordinate, ignoring the z-coordinate entirely.
- (D) sqrt(78) comes from an arithmetic slip, e.g., mistakenly including an extra unit (25+49+4=78) as if the foot were at the origin instead of (2,0,0).
Exam tip: For a coordinate axis line like the x-axis, the foot of perpendicular from any point is just that point's coordinates with the other two coordinates set to zero — a quick shortcut instead of full vector projection.
Common Mistakes
- 1Forgetting to include the z-coordinate difference and only computing a partial distance.
- 2Wrongly assuming the foot of perpendicular is the origin instead of correctly projecting onto the axis to get (2,0,0).
- 3Arithmetic slips while adding squares under the root, leading to close but wrong values like .
Interesting Facts
When a line coincides with a coordinate axis, finding the foot of perpendicular from any point becomes trivial — it is simply that point's coordinate along the axis, with the other two coordinates zeroed out.
This perpendicular-distance concept generalizes directly to skew lines in 3D, forming the basis of the shortest-distance formula tested in higher-mark Class 12 problems like Q35 in this very paper.
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Frequently Asked Questions
How do you recognize that x/1=y/0=z/0 represents the x-axis?
The line passes through the origin (since numerators are x, y, z with no constant offset) with direction ratios (1,0,0), meaning it moves only along the x-direction — this is exactly the definition of the x-axis.
Is there a faster way than full vector projection here?
Yes — since the line is a coordinate axis, the foot of perpendicular from any point is just that point's own x-coordinate (here, 2) with y and z set to 0, i.e., , avoiding the general projection formula.